Data
There are four types of data as follows:
- System Data
- Scene Data
- Scene Group Data
- Image Data
The following explains the content of each respective data item and how to save/load them:
System Data
- The information set with the [Set] button is stored.
- Executing [Save] saves system data in the flash memory.
- Save/Load can be executed on the serial interface or in USB memory.
- The customizing libraries for executing Save/Load are SaveBackupData and LoadBackupData, respectively. The above is performed with a set of system data and scene group data.
Individual Scene Data
- The information set in the [Setting] menus is stored.
- Executing [Save] saves scene-specific data into the flash memory or USB memory as part of the scene group data.
- Save/Load can be executed on the serial interface or in USB memory.
- The customizing libraries for executing Save/Load are SaveScene and LoadScene, respectively.
Scene Group Data
- Scene group data is a collection of scene data.
- Executing [Save] saves scene group 0 into the flash memory, and scene group 1 or above into the USB memory.
- Save/Load can be executed on the serial interface or in USB memory.
- The customizing libraries for executing Save/Load are SaveSceneGroup and LoadSceneGroup, respectively.
Image Data
- The image information that is input from the camera is stored.
- Executing [Save] cannot save image data.
- The save method can be specified in [Save image]. Image data is saved into the image logging memory, but is deleted when the controller is turned off.
- Save/Load can be executed on the serial interface or in USB memory.
System Data and Scene Group Data
- The data is a combination of system data and scene group data.
- Executing [Save] saves system data and scene group 0 data into the built-in flash memory.
- Save/Load can be executed on the serial interface or in USB memory.
- The customizing libraries for executing Save/Load are SaveBackupData and LoadBackupData, respectively.